Press release
Automotive Infotainment Market 2018 Global Key Players, Share, Size, Trends, and Regional Forecast To 2024
Automotive Infotainment Market 2018 - Global Industry Analysis Report published by MarketResearchFuture, explores Global Automotive Infotainment Market Key Companies, Size, Share, Trends, Opportunities, Challenges, Competitive Landscape, and Key Country Forecast to 2022. Automotive Infotainment Market Research Report: Information by Operating System (QNX, Microsoft, Linux, and Others), and by Regions (North America, APAC, Europe, Rest of the World) - Global Forecast to 2024
Global Automotive Infotainment Market. Highlights:
The automotive infotainment is a collection of different hardware and software systems. These systems are primarily used in the audiovisual entertainment systems. The automotive infotainment system that has been incorporated in the automobiles has undergone a lot of change over time. The system has come a long way from the days of mono speakers and cassette players, and the radio or the transistor players to the present day systems. These present-day infotainment system consists of CD players, USB players, Bluetooth players, multi-channel radio players, smartphone connection facility, stereo multi-speaker sets and LCD & LED screens. The incorporation of navigation system and the connection of automobile entertainment system to the smartphone internet connection provides further options in the infotainment system.
Get Sample Copy of Report At: https://www.marketresearchfuture.com/sample_request/3993
Key players in global Automotive Infotainment market studied are:
The key players in Automotive Infotainment market are Denso Corporation (Japan), Valeo (France) ,TRW Automotive (U.S.), Continental AG (Germany), HELLA KGaA Hueck & Co.( Germany), Hyundai Mobis(India), Visteon Corporation (U.S.), Silca S.p.A. (Italy), Toyota Motor Corporation (Japan) and ALPHA Corporation
The automotive infotainment market is segmented based on the operating system that it is built upon and the regions. On the basis of operating system the largest market share is captured by QNX followed by Linux, Microsoft and Others. The ONX is a unique platform that is meant specifically for further development the automotive infotainment systems. It is designed to offer flexibility and support to a wide variety of gadgets or systems that can further be attached to the systems based on the ONX. Microsoft uses specially designed systems developed on Windows, which helps in seamless integration of the different devices running on different operating systems to run along with the infotainment system. QNX, which accounted for a market value of USD 10,707 million with a market share of 47%, is expected to expand at CAGR of 6.26%; projecting a market value of USD 16,267 million in 2023.
Market Drivers:
There are many factors responsible for the growth of the automotive infotainment market. Firstly, there is an increased support for open source platforms, which can be used for building integrated software, which run these infotainment systems. Secondly, these infotainment systems can easily be connected to a number of devices operating on different operating systems such as smartphones operating on the Android, iOS or Symbian technology. The ability of these systems to be connected with other devices such as USB drives, laptops, and tablets adds to the smooth customer experience. Thirdly, rising demand from the automotive customers for the installation of integrated infotainment systems adds to the increased production of these systems from automakers. The automotive infotainment market is expected to expand at CAGR of around 6.36% during the period 2018 to 2024.
Regional Analysis:
North America has dominated the market during the forecast period because the sales of large automobiles for long distance travelling is the highest in this region. Since people in this region prefer the personal automobile for travelling over the public transport, installation of high-end infotainment systems in these vehicles makes business sense to lure the customers. This helps customers spend more time in the automobile, comfortably. The global automotive infotainment market in North America is expected to expand at a CAGR of 6.49% during the forecast period. Asia Pacific is the second largest market that has grown during the forecast period due to consistent increase in the automotive sales since the last two decades.
Major Table Of Contents:
1 Executive Summary
2 Scope Of The Report
2.1 Market Definition
2.2 Scope Of The Study
2.2.1 Definition
2.2.2 Research Objective
2.2.3 Assumptions
2.2.4 Limitations
2.3 Research Process
2.3.1 Primary Research
2.3.2 Secondary Research
2.4 Market Size Estimation
2.5 Forecast Model
3 Market Landscape
3.1 Porter’s Five Forces Analysis
3.1.1 Threat Of New Entrants
3.1.2 Bargaining Power Of Buyers
3.1.3 Bargaining Power Of Suppliers
3.1.4 Threat Of Substitutes
3.1.5 Segment Rivalry
3.2 Value Chain/Supply Chain Analysis
4 Market Dynamics
4.1 Introduction
4.2 Market Drivers
4.3 Market Restraints
4.4 Market Opportunities
4.5 Market Trends
5 Global Automotive Infotainment Market, By Type
5.1 Introduction
5.2 AIR AUTOMOTIVE INFOTAINMENT
5.2.1 Market Estimates & Forecast, 2017-2023
5.2.2 Market Estimates & Forecast By Region, 2017-2023
5.3 DAMPER AUTOMOTIVE INFOTAINMENT
5.3.1 Market Estimates & Forecast, 2017-2023
5.3.2 Market Estimates & Forecast By Region, 2017-2023
5.4 OTHERS
5.4.1 Market Estimates & Forecast, 2017-2023
5.4.2 Market Estimates & Forecast By Region, 2017-2023
6 Global Automotive Infotainment Market, By End-Use
6.1 Introduction
6.2 OEMs
6.2.1 Market Estimates & Forecast, 2017-2023
6.2.2 Market Estimates & Forecast By Region, 2017-2023
6.3 AFTERMARKET
6.3.1 Market Estimates & Forecast, 2017-2023
6.3.2 Market Estimates & Forecast By Region, 2017-2023
Get Complete Report Information at: https://www.marketresearchfuture.com/reports/automotive-infotainment-market-3993
About Market Research Future:
At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.
Contact:
Amanora Chambers,
Magarpatta Road, Hadapsar
Pune - 411028
Maharashtra, India+1 646 845 9312
sales@marketresearchfuture.com
Global Automotive Infotainment Market. Highlights:
The automotive infotainment is a collection of different hardware and software systems. These systems are primarily used in the audiovisual entertainment systems. The automotive infotainment system that has been incorporated in the automobiles has undergone a lot of change over time. The system has come a long way from the days of mono speakers and cassette players, and the radio or the transistor players to the present day systems. These present-day infotainment system consists of CD players, USB players, Bluetooth players, multi-channel radio players, smartphone connection facility, stereo multi-speaker sets and LCD & LED screens. The incorporation of navigation system and the connection of automobile entertainment system to the smartphone internet connection provides further options in the infotainment system.
Get Sample Copy of Report At: https://www.marketresearchfuture.com/sample_request/3993
Key players in global Automotive Infotainment market studied are:
The key players in Automotive Infotainment market are Denso Corporation (Japan), Valeo (France) ,TRW Automotive (U.S.), Continental AG (Germany), HELLA KGaA Hueck & Co.( Germany), Hyundai Mobis(India), Visteon Corporation (U.S.), Silca S.p.A. (Italy), Toyota Motor Corporation (Japan) and ALPHA Corporation
The automotive infotainment market is segmented based on the operating system that it is built upon and the regions. On the basis of operating system the largest market share is captured by QNX followed by Linux, Microsoft and Others. The ONX is a unique platform that is meant specifically for further development the automotive infotainment systems. It is designed to offer flexibility and support to a wide variety of gadgets or systems that can further be attached to the systems based on the ONX. Microsoft uses specially designed systems developed on Windows, which helps in seamless integration of the different devices running on different operating systems to run along with the infotainment system. QNX, which accounted for a market value of USD 10,707 million with a market share of 47%, is expected to expand at CAGR of 6.26%; projecting a market value of USD 16,267 million in 2023.
Market Drivers:
There are many factors responsible for the growth of the automotive infotainment market. Firstly, there is an increased support for open source platforms, which can be used for building integrated software, which run these infotainment systems. Secondly, these infotainment systems can easily be connected to a number of devices operating on different operating systems such as smartphones operating on the Android, iOS or Symbian technology. The ability of these systems to be connected with other devices such as USB drives, laptops, and tablets adds to the smooth customer experience. Thirdly, rising demand from the automotive customers for the installation of integrated infotainment systems adds to the increased production of these systems from automakers. The automotive infotainment market is expected to expand at CAGR of around 6.36% during the period 2018 to 2024.
Regional Analysis:
North America has dominated the market during the forecast period because the sales of large automobiles for long distance travelling is the highest in this region. Since people in this region prefer the personal automobile for travelling over the public transport, installation of high-end infotainment systems in these vehicles makes business sense to lure the customers. This helps customers spend more time in the automobile, comfortably. The global automotive infotainment market in North America is expected to expand at a CAGR of 6.49% during the forecast period. Asia Pacific is the second largest market that has grown during the forecast period due to consistent increase in the automotive sales since the last two decades.
Major Table Of Contents:
1 Executive Summary
2 Scope Of The Report
2.1 Market Definition
2.2 Scope Of The Study
2.2.1 Definition
2.2.2 Research Objective
2.2.3 Assumptions
2.2.4 Limitations
2.3 Research Process
2.3.1 Primary Research
2.3.2 Secondary Research
2.4 Market Size Estimation
2.5 Forecast Model
3 Market Landscape
3.1 Porter’s Five Forces Analysis
3.1.1 Threat Of New Entrants
3.1.2 Bargaining Power Of Buyers
3.1.3 Bargaining Power Of Suppliers
3.1.4 Threat Of Substitutes
3.1.5 Segment Rivalry
3.2 Value Chain/Supply Chain Analysis
4 Market Dynamics
4.1 Introduction
4.2 Market Drivers
4.3 Market Restraints
4.4 Market Opportunities
4.5 Market Trends
5 Global Automotive Infotainment Market, By Type
5.1 Introduction
5.2 AIR AUTOMOTIVE INFOTAINMENT
5.2.1 Market Estimates & Forecast, 2017-2023
5.2.2 Market Estimates & Forecast By Region, 2017-2023
5.3 DAMPER AUTOMOTIVE INFOTAINMENT
5.3.1 Market Estimates & Forecast, 2017-2023
5.3.2 Market Estimates & Forecast By Region, 2017-2023
5.4 OTHERS
5.4.1 Market Estimates & Forecast, 2017-2023
5.4.2 Market Estimates & Forecast By Region, 2017-2023
6 Global Automotive Infotainment Market, By End-Use
6.1 Introduction
6.2 OEMs
6.2.1 Market Estimates & Forecast, 2017-2023
6.2.2 Market Estimates & Forecast By Region, 2017-2023
6.3 AFTERMARKET
6.3.1 Market Estimates & Forecast, 2017-2023
6.3.2 Market Estimates & Forecast By Region, 2017-2023
Get Complete Report Information at: https://www.marketresearchfuture.com/reports/automotive-infotainment-market-3993
About Market Research Future:
At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.
Contact:
Amanora Chambers,
Magarpatta Road, Hadapsar
Pune - 411028
Maharashtra, India+1 646 845 9312
sales@marketresearchfuture.com
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