Press release
Cloud Gaming Market Size, Share, Trend Analysis, Segmentation And Forecast To 2033
The new report published by The Business Research Company, titled "Cloud Gaming Global Market Report 2024 - Market Size, Trends, And Global Forecast 2024-2033", delivers an in-depth analysis of the leading size and forecasts, investment opportunities, winning strategies, market drivers and trends, competitive landscape, and evolving market trends.
As per the report, the cloud gaming market size has grown exponentially in recent years. It will grow from $9.67 billion in 2023 to $13.89 billion in 2024 at a compound annual growth rate (CAGR) of 43.6%. The cloud gaming market size is expected to see exponential growth in the next few years. It will grow to $61.79 billion in 2028 at a compound annual growth rate (CAGR) of 45.2%.
Download Free Sample Report @ https://www.thebusinessresearchcompany.com/sample.aspx?id=8157&type=smp
Internet Penetration Boosts Cloud Gaming Market
The rising penetration of the internet is expected to propel the growth of the cloud gaming market going forward. Internet penetration is the proportion of the population that has internet access, which is defined by the country's internet user ratio. An Internet connection helps in cloud gaming by providing access to the games and creating connections to the remote servers. For instance, in June 2021, according to the International Telecommunication Union, a UN organization for information and communication technologies, there were 4.9 billion users of the Internet. With an anticipated 800 million people joining the internet since 2019, 63% of the world's population is now online, and it is expected to rise by an additional 17% by the end of 2024. Therefore, the rising penetration of the internet is driving the growth of the cloud gaming market.
Technological Advancements In The Cloud Gaming Market
Technological advancements are a key trend gaining popularity in the cloud gaming market. Major companies operating in the market are developing advanced technologies such as GeForce NOW, which works on the cloud, and NVIDIA Adaptive Sync technologies to sustain their position in the market. For instance, in October 2021, Nvidia Corporation, a US-based technology company, launched GeForce NOW. It offers more than 39 petaflops of graphics processing power. The version has 35 teraflops of performance, which is nearly triple that of an Xbox Series X. It is simple to connect to several devices at the same time using the newest NVIDIA Adaptive Sync technologies.
The cloud gaming market covered in this report is segmented -
1) By Gaming Type: Video Streaming, File Streaming
2) By Offering: Infrastructure, Game Platform Services
3) By Device: Smartphones, Tablets, Gaming Consoles, PCs and Laptops, Smart TVs, Head-Mounted Displays
4) By End User: Casual Gamers, Avid Gamers, Hardcor*e Gamers
Buy Now & Get Exclusive Discount on this Report, Checkout link @
https://www.thebusinessresearchcompany.com/Discount?id=8157&type=discount
Major companies operating in the cloud gaming market report are Amazon.com Inc., Google LLC, Intel Corporation, Microsoft Corporation, NVIDIA Corporation, Sony Interactive Entertainment LLC, Ubitus Inc., Tencent Holdings Limited, Electronic Arts Inc., International Business Machines Corporation, Vortex Inc., Playgiga Inc., Blacknut SAS, AMD Cloud Gaming Inc., Hatch Entertainment Ltd., Advanced Micro Devices Inc., Alibaba Group Holding Limited, Crytek GmbH, Playkey Inc., Gamefly Inc., LiquidSky Software Inc., Nintendo Co. Ltd., 2K Games Inc., Ubisoft Entertainment SA, Activision Blizzard Inc., Square Enix Holdings Co. Ltd., Capcom Co. Ltd., Konami Holdings Corporation, Bandai Namco Entertainment Inc., Sega Corporation, Nexon Co. Ltd., NetEase Inc., Perfect World Co. Ltd., Kingsoft Corporation Limited, G-Cluster Global Corporation, Shadow Technologies SAS, Rainway Inc.
Contents of the report:
1. Executive Summary
2. Cloud Gaming Market Report Structure
3. Cloud Gaming Market Trends And Strategies
4. Cloud Gaming Market - Macro Economic Scenario
5. Cloud Gaming Market Size And Growth
…..
27. Cloud Gaming Market Competitor Landscape And Company Profiles
28. Key Mergers And Acquisitions
29. Future Outlook and Potential Analysis
30. Appendix
Explore the report store to make a direct purchase of the report @ https://www.thebusinessresearchcompany.com/report/cloud-gaming-global-market-report
Contact Us:
The Business Research Company
Europe: +44 207 1930 708
Asia: +91 88972 63534
Americas: +1 315 623 0293
Email: info@tbrc.info
Follow Us On:
LinkedIn: https://in.linkedin.com/company/the-business-research-company
Twitter: https://twitter.com/tbrc_info
YouTube: https://www.youtube.com/channel/UC24_fI0rV8cR5DxlCpgmyFQ
Learn More About The Business Research Company
The Business Research Company (www.thebusinessresearchcompany.com) is a leading market intelligence firm renowned for its expertise in company, market, and consumer research. With a global presence, TBRC's consultants specialize in diverse industries such as manufacturing, healthcare, financial services, chemicals, and technology, providing unparalleled insights and strategic guidance to clients worldwide.
As per the report, the cloud gaming market size has grown exponentially in recent years. It will grow from $9.67 billion in 2023 to $13.89 billion in 2024 at a compound annual growth rate (CAGR) of 43.6%. The cloud gaming market size is expected to see exponential growth in the next few years. It will grow to $61.79 billion in 2028 at a compound annual growth rate (CAGR) of 45.2%.
Download Free Sample Report @ https://www.thebusinessresearchcompany.com/sample.aspx?id=8157&type=smp
Internet Penetration Boosts Cloud Gaming Market
The rising penetration of the internet is expected to propel the growth of the cloud gaming market going forward. Internet penetration is the proportion of the population that has internet access, which is defined by the country's internet user ratio. An Internet connection helps in cloud gaming by providing access to the games and creating connections to the remote servers. For instance, in June 2021, according to the International Telecommunication Union, a UN organization for information and communication technologies, there were 4.9 billion users of the Internet. With an anticipated 800 million people joining the internet since 2019, 63% of the world's population is now online, and it is expected to rise by an additional 17% by the end of 2024. Therefore, the rising penetration of the internet is driving the growth of the cloud gaming market.
Technological Advancements In The Cloud Gaming Market
Technological advancements are a key trend gaining popularity in the cloud gaming market. Major companies operating in the market are developing advanced technologies such as GeForce NOW, which works on the cloud, and NVIDIA Adaptive Sync technologies to sustain their position in the market. For instance, in October 2021, Nvidia Corporation, a US-based technology company, launched GeForce NOW. It offers more than 39 petaflops of graphics processing power. The version has 35 teraflops of performance, which is nearly triple that of an Xbox Series X. It is simple to connect to several devices at the same time using the newest NVIDIA Adaptive Sync technologies.
The cloud gaming market covered in this report is segmented -
1) By Gaming Type: Video Streaming, File Streaming
2) By Offering: Infrastructure, Game Platform Services
3) By Device: Smartphones, Tablets, Gaming Consoles, PCs and Laptops, Smart TVs, Head-Mounted Displays
4) By End User: Casual Gamers, Avid Gamers, Hardcor*e Gamers
Buy Now & Get Exclusive Discount on this Report, Checkout link @
https://www.thebusinessresearchcompany.com/Discount?id=8157&type=discount
Major companies operating in the cloud gaming market report are Amazon.com Inc., Google LLC, Intel Corporation, Microsoft Corporation, NVIDIA Corporation, Sony Interactive Entertainment LLC, Ubitus Inc., Tencent Holdings Limited, Electronic Arts Inc., International Business Machines Corporation, Vortex Inc., Playgiga Inc., Blacknut SAS, AMD Cloud Gaming Inc., Hatch Entertainment Ltd., Advanced Micro Devices Inc., Alibaba Group Holding Limited, Crytek GmbH, Playkey Inc., Gamefly Inc., LiquidSky Software Inc., Nintendo Co. Ltd., 2K Games Inc., Ubisoft Entertainment SA, Activision Blizzard Inc., Square Enix Holdings Co. Ltd., Capcom Co. Ltd., Konami Holdings Corporation, Bandai Namco Entertainment Inc., Sega Corporation, Nexon Co. Ltd., NetEase Inc., Perfect World Co. Ltd., Kingsoft Corporation Limited, G-Cluster Global Corporation, Shadow Technologies SAS, Rainway Inc.
Contents of the report:
1. Executive Summary
2. Cloud Gaming Market Report Structure
3. Cloud Gaming Market Trends And Strategies
4. Cloud Gaming Market - Macro Economic Scenario
5. Cloud Gaming Market Size And Growth
…..
27. Cloud Gaming Market Competitor Landscape And Company Profiles
28. Key Mergers And Acquisitions
29. Future Outlook and Potential Analysis
30. Appendix
Explore the report store to make a direct purchase of the report @ https://www.thebusinessresearchcompany.com/report/cloud-gaming-global-market-report
Contact Us:
The Business Research Company
Europe: +44 207 1930 708
Asia: +91 88972 63534
Americas: +1 315 623 0293
Email: info@tbrc.info
Follow Us On:
LinkedIn: https://in.linkedin.com/company/the-business-research-company
Twitter: https://twitter.com/tbrc_info
YouTube: https://www.youtube.com/channel/UC24_fI0rV8cR5DxlCpgmyFQ
Learn More About The Business Research Company
The Business Research Company (www.thebusinessresearchcompany.com) is a leading market intelligence firm renowned for its expertise in company, market, and consumer research. With a global presence, TBRC's consultants specialize in diverse industries such as manufacturing, healthcare, financial services, chemicals, and technology, providing unparalleled insights and strategic guidance to clients worldwide.
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