Press release

India Esports Market Share, Size, Growth and Forecast 2022-2027

India Esports Market Share, Size, Growth and Forecast 2022-2027

 

 
The IMARC Group provides extensive analysis of the India esports industry covering the market trends, investment opportunities, growth trends, statistics, and industry prospects. The report offers a comprehensive analysis of the industry, which comprises insights on India esports market size, share, trends, analysis, growth, demand, statistics, and overview. The report also includes competitor and regional analysis, and contemporary advancements in the global market.

We are regularly tracking the direct effect of COVID-19 on the market, along with the indirect influence of associated industries. These observations will be integrated into the report. The market is segmented by size and region. The report provides an analysis of the key trends in each sub-segment of the market, along with forecasts at the global and regional level from 2022-2027. The report also includes competitive landscape of major key players in the industry along with emerging trends in the market.

Informed covered in the report:

Historical market data from 2016-2021
CAGR of the market during the forecast period 2022-2027
Detailed information on factors that will drive market growth during the next five years
Precise estimation of the Keyword market size and its contribution to the parent market
Upcoming market trends and changes in consumer behavior
A thorough analysis of the market's competitive landscape and detailed information on key players
Comprehensive details of factors that will challenge the growth of smart meters market key players

Note: We are updating our reports, If you want the latest primary and secondary data (2022-2027) with Cost Module, Business Strategy, Competitive landscape, etc. Click request free sample report, the report will be delivered to you via email within 24 to 48 hours."

Request a Free PDF Sample of the Report: https://www.imarcgroup.com/india-esports-market/requestsample

Esports, or electronic sports, refer to the competitive video game tournaments that are organized through online gaming platforms. These games can be played by professional gamers as well as amateurs for leisure or professional championships on consoles, personal computers (PC), mobiles, tablets, etc. Esports are commonly available in various formats, such as player vs. player (PvP), real-time strategy (RTS), multiplayer online battle arena (MOBA), first-person shooters (FPS), etc. These games are primarily played by gamers who are sponsored by different organizations for advertisements, merchandise, tickets, media rights, etc. The audiences can watch the players compete and interact through a human-computer interface.

We are regularly tracking the direct effect of COVID-19 on the market, along with the indirect influence of associated industries. These observations will be integrated into the report.

India Esports Market Trends and Drivers:

The rising popularity of PC and mobile-based video games is one of the key factors driving the India esports market. Moreover, the shifting consumer preferences towards participation in mobile gaming tournaments as a recreational activity are further catalyzing the market growth. Besides this, several esports organizers are offering lucrative opportunities, such as one-to-one sponsorship and streaming revenues, to gamers and influencers, which is fueling the product demand. Additionally, the extensive adoption of the free-to-play (F2P) gaming model that enables players to participate in games free of charge is also augmenting the regional market. In the coming years, numerous other factors, including the growing penetration of high-speed internet and the increasing utilization of esports in the education industry to enhance the cognitive abilities of students, are expected to fuel the India esports market.

Key Market Segmentation:

The report has segmented the India esports market on the basis of revenue source, games, platform and region.

Breakup by Revenue Source:

Advertising
Media Rights
Merchandise and Tickets
Publisher Fees
Sponsorship

Breakup by Games:

Multiplayer Online Battle Arena (MOBA)
Player Vs. Player (PvP)
First Person Shooters (FPS)
Real Time Strategy (RTS)

Breakup by Platform:

PC-Based Esports
Consoles-Based Esports
Mobile and Tablets

Breakup by Region:

North India
West and Central India
South India
East India

Explore Full Report with TOC & List of Figure: https://www.imarcgroup.com/india-esports-market

Key highlights of the report:                                                    

Market Performance (2016-2021)
Market Outlook (2022-2027)
Market Trends
Market Drivers and Success Factors
Impact of COVID-19
Value Chain Analysis
Comprehensive mapping of the competitive landscape

If you need specific information that is not currently within the scope of the report, we will provide it to you as a part of the customization.

Related Reports by IMARC Group:

Digital OOH Advertising Market: https://www.imarcgroup.com/digital-ooh-market

Europe E-learning Market: https://www.imarcgroup.com/europe-e-learning-market

Contact Us:

IMARC Group

30 N Gould St Ste R

Sheridan, WY 82801 USA - Wyoming

Email: Sales@imarcgroup.com

Tel No:(D) +91 120 433 0800

Americas: - +1 631 791 1145 | Africa and Europe: - +44-702-409-7331 | Asia: +91-120-433-0800

About Us:

IMARC Group is a leading market research company that offers management strategy and market research worldwide. We partner with clients in all sectors and regions to identify their highest-value opportunities, address their most critical challenges, and transform their businesses.

IMARC's information products include major market, scientific, economic and technological developments for business leaders in pharmaceutical, industrial, and high technology organizations. Market forecasts and industry analysis for biotechnology, advanced materials, pharmaceuticals, food and beverage, travel and tourism, nanotechnology and novel processing methods are at the top of the company's expertise.


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